Sentinel Snipe
Posted: Fri Dec 02, 2022 12:09 am
This is a spell that uses Nurse's Purification to get the exact power needed to kill the target using explosions and provides infinite range using Greater Sentinels.
Can't demonstrate it sadly as my hardware is not good enough to be recording while playing Minecraft.
This is the first time I've actually used the mod and made my first Hex since discovering the mod at Blanketcon and I'd appreciate any feedback or helpful tips, thanks!
Here's a visual representation of the spell (modify Summon Greater Sentinel to your worlds version!!):
Can't demonstrate it sadly as my hardware is not good enough to be recording while playing Minecraft.
This is the first time I've actually used the mod and made my first Hex since discovering the mod at Blanketcon and I'd appreciate any feedback or helpful tips, thanks!
Code: Select all
{
Mind's Reflection
Compass Purification
Summon Greater Sentinel
{
Gemini Decomposition // (code?--)
Locate Sentinel // (s pos)
Mind's Reflection // (s pos, p)
Alidade's Purification // (s pos, p rot)
Dioscuri Gambit // (s pos, p rot, s pos, p rot)
Scout's Distillation // (s pos, p rot, entity)
Gemini Decomposition // (s pos, p rot, entity, entity)
Augur's Purification // (s pos, p rot, entity, exists: bool)
{ // (s pos, p rot, entity)
Gemini Decomposition // (entity, entity)
Nurse's Purification // (entity, 20)
Numerical Reflection: 1
Subtractive Distillation // (entity, 19)
Numerical Reflection: 7
Division Distillation // (entity, 2.71)
Ceiling Purification // (entity, 3)
// Min
Numerical Reflection: 1
Dioscuri Gambit // (1, 3, 1, 3)
Maximus Distillation // (1, 3, False)
Rotation Gambit II // (False, 1, 3)
Augur's Exaltation // (3)
// Max
Numerical Reflection: 10
Dioscuri Gambit // (3, 10, 3, 10)
Minimus Distillation // (3, 10, True)
Rotation Gambit II // (True, 3, 10)
Augur's Exaltation // (3)
Huginn's Gambit // (entity)
Compass' Purification II // (e pos)
Numerical Reflection: 4
Gemini Gambit // (e pos, e pos, e pos, e pos)
Create Water // (e pos, e pos, e pos)
Muninn's Reflection // (e pos, e pos, e pos, power)
Reveal
Explosion // (e, pos, e pos)
Conjure Block
Break Block
} // if true, entity exists
{ // (s pos, p rot, entity)
Novice's Gambit // (s pos, p rot)
Numerical Reflection: 15
Multiplicative Distillation // (s pos, mult rot)
Additive Distillation // (new s pos)
Summon Greater Sentinel // (code?--)
Hermes' Gambit
} // if false, null
Augur's Exaltation // (...?, branch)
Hermes' Gambit // (...?)
}
Gemini Decomposition
Hermes' Gambit
Banish Sentinel
}