Pseudo-GTP
Posted: Mon Aug 14, 2023 10:26 pm
This hex uses a series of gate jumps to teleport you to arbitrary coordinates with zero risk of item spillage. The hex presented here reads from chat to get your target coordinates, but once you have those target coords it doesn't care where you got them, so it should be easy to modify it in order to use other sources for coordinates.
I believe its maximum range is somewhere around 8192 blocks, though since it only teleports along cardinal directions you'll get less range teleporting along a vector that is far from those cardinals. Teleporting straight along x will get you the maximum range, but teleporting 2000 blocks +x and 3000 blocks +z will consume ~5000 blocks of range rather than the true ~3,605 block distance between you and the destination.
It also costs significantly more than GTP, of course, consuming 2.55 dust for each 32-block axial jump and then between 2.55 and 34.55 dust for the final jump to your exact destination. You must also make six (or seven, if you don't want to use a drifting gate which could conceivably be in use for something else) dedicated gates for this, meaning there is a 224 charged amethyst setup cost.
Cartographer's Purification is a macro that turns strings into vectors, with the code visible here.
I believe its maximum range is somewhere around 8192 blocks, though since it only teleports along cardinal directions you'll get less range teleporting along a vector that is far from those cardinals. Teleporting straight along x will get you the maximum range, but teleporting 2000 blocks +x and 3000 blocks +z will consume ~5000 blocks of range rather than the true ~3,605 block distance between you and the destination.
It also costs significantly more than GTP, of course, consuming 2.55 dust for each 32-block axial jump and then between 2.55 and 34.55 dust for the final jump to your exact destination. You must also make six (or seven, if you don't want to use a drifting gate which could conceivably be in use for something else) dedicated gates for this, meaning there is a 224 charged amethyst setup cost.
Cartographer's Purification is a macro that turns strings into vectors, with the code visible here.
Patterns
Code: Select all
Whisper Reflection
Cartographer's Purification
Huginn's Gambit
{
Gemini Decomposition
{
<[Self-anchored gate: [32,0,0], Self-anchored gate: [-32,0,0], Self-anchored gate: [0,32,0], Self-anchored gate: [0,-32,0], Self-anchored gate: [0,0,32], Self-anchored gate: [0,0,-32], Drifting gate]>
}
Flock's Disintegration
//get distance from self to target
Muninn's Reflection
Mind's Reflection
Compass' Purification II
Subtractive Distillation
Gemini Decomposition
Length Purification
Numerical Reflection: 32
Maximus Distillation II
//if dist from caster to dest is >= 32, use one of the axial gates. if dist is < 32, use the drifting gate.
{
//find appropriate gate to use
Axial Purification
Vector Reflection +X
Vector Reflection -X
Vector Reflection +Y
Vector Reflection -Y
Vector Reflection +Z
Vector Reflection -Z
Numerical Reflection: 6
Flock's Gambit
Jester's Gambit
Locator's Distillation
Selection Distillation
Gemini Decomposition
Mind's Reflection
Gate's Opening
Gate's Closing
}
{
//get the drifting gate
Jester's Gambit
Numerical Reflection: 6
Selection Distillation
Gemini Decomposition
Rotate II
Mind's Reflection
Gate's Opening
Mind's Reflection
Compass' Purification II
Gate's Closing
}
Augur's Exaltation
Hermes' Gambit
//check if you are less than one block from your destination, if so stop recursion. if not, continue recursing.
Muninn's Reflection
Mind's Reflection
Compass' Purification II
Subtractive Distillation
Length Purification
Numerical Reflection: 1
Minimus Distillation
{
Charon's Gambit
Hermes' Gambit
}
Flock's Disintegration
Augur's Exaltation
Hermes' Gambit
}
Gemini Decomposition
Hermes' Gambit