Health based explode spell
Posted: Sat Apr 29, 2023 11:28 pm
** Uses Hexal Spells **
Dynamic explosion spell based on health, does seem to be worse do to armor and such that affects the dmg dealt.
Dynamic explosion spell based on health, does seem to be worse do to armor and such that affects the dmg dealt.
Code: Select all
// estimate cost
// ~4.4+(3*explodePower)
// 54.29 dmg explode 4
// cost ~16.4 dust
// 40.95 dmg explode 3
// cost ~13.4 dust
// 27.67 dmg explode 2
// cost ~10.4 dust
// 14.29 dmg explode 1
// cost ~7.4 dust
// base cost w\o explode
// ~4.4 dust
{
Mind's Reflection
Compass' Purification
Mind's Reflection
Alidade's Purification
Scout's Distillation
// [entity]
Gemini Decomposition
Nurse's Purification
// [entity,num]
Numerical Reflection: 12
Division Distillation
Floor Purification
// [entity,num]
Gemini Decomposition
Numerical Reflection: 0
Maximus Distillation
// [entity,num,bool]
{
Bookkeeper's Gambit: -
}
{
Bookkeeper's Gambit: v
Numerical Reflection: 1
}
// [entity,num,bool,iota,iota]
Augur's Exaltation
// [entity,num,iota]
Hermes' Gambit
// [entity,num]
Jester's Gambit
// [num,entity]
Compass' Purification II
// [num,vec]
Numerical Reflection: 5
Gemini Gambit
// [num,vec*5]
Break Block
// [num,vec*4]
Create Water
// [num,vec*3]
Flock's Reflection
// [num,vec*3,stackSize]
Fisherman's Gambit
// [vec*3,num]
Explosion
// [vec*2]
Conjure Block
// [vec]
Break Block
// []
}