when cast at the estimated cost of half a stack of amethyst. (you hold shift to move forward)
Btw this requires hexal.
Code: Select all
//this is cast once per tick
{
//gets impulse to cancel player movement
Mind's Reflection
Pace Purification
Numerical Reflection: -1
Multiplicative Distillation
Numerical Reflection: 0.75
Multiplicative Distillation
Huginn's Gambit
//tests if sneaking
Mind's Reflection
Stadiometer's Purification
Numerical Reflection: 1.8
Inequality Distillation
//move forward if player is crouching
{
Muninn's Reflection
Mind's Reflection
Alidade's Purification
Numerical Reflection: 0.5
Multiplicative Distillation
Additive Distillation
Huginn's Gambit
}
Vacant Reflection
Augur's Exaltation
Hermes' Gambit
//creates the impulse
Mind's Reflection
Muninn's Reflection
Impulse
//makes sure the wips stays next to the player
Numerical Reflection: 20
Haste
Mind's Reflection
Compass' Purification
Vector Reflection -Y
Additive Distillation
Pathfinder's Gambit
}
//this summons the wisp
Mind's Reflection
Compass' Purification
Numerical Reflection: 160
Summon Cyclic Wisp
//this is cast on the wisp to make it more efficient when bind wisp is present
Mind's Reflection
Compass' Purification
Numerical Reflection: 2
Zone Distillation: Wisp
//add this to make the spell last longer for free
Bind Wisp