Songbook

Post your coolest Hexcasting creations here.

New topics are NOT for chatting or asking help, put those in the comments of a post or in a different forum.
User avatar
[object Object]
Posts: 73
Joined: Fri Dec 02, 2022 12:37 am

Songbook

Post by [object Object] »

An early-game spellbook in a cassette.

The persistent songbook data is stored in two property iotas (one for page labels, one for pages). The cassette implements telepathy-scrolling to switch pages; the page index is stored in the cassette, and communicated to the main hex via the cassette's label.

In theory, the only prerequisite to set up a songbook is at least one cassette - a focus is not required, though it would make transcribing the songbook hex easier.

The hex shown below is not the songbook itself, but rather a songbook constructor: each cast produces a new, unique songbook with newly created property iotas. The generated songbook should be written to a casting item (ideally an artifact) or an iota storage item (a thought-knot, focus, or even a spellbook) before use.

Casting the songbook will start the cassette if it's not running (unless you're looking at an entity, in which case it casts Recharge Item), or execute the currently selected page (like a CAD) otherwise. Hold telepathy and scroll to switch between pages. To read or write pages, cast the songbook while sneaking and holding telepathy. The songbook will take one of the following actions depending what iota is currently on top of your staff's stack:
  • Scribe's Reflection: Push the contents of the current page to your stack.
  • Scribe's Gambit: Pop the top iota from your stack and write it to the current page.
  • Name Item: Pop the top iota from your stack and set it as the label of the current page.
A note on security: the songbook's pages are stored in properties, so try not to leave your songbook lying around where others can find it. However, unlike a spellbook, this does mean that you can keep a copy somewhere (eg. in your ender chest) so that losing your songbook doesn't mean losing all of its contents.

Requires Hexcassettes, Hexcellular, Hexical, Hexpose, MoreIotas, and Overevaluate.

See the code here: https://github.com/object-Object/hex-he ... hexpattern

(the forum's pattern rendering seems to be broken again, so I can't render the patterns 😔)
Last edited by [object Object] on Thu Sep 11, 2025 5:50 pm, edited 2 times in total.
User avatar
[object Object]
Posts: 73
Joined: Fri Dec 02, 2022 12:37 am

Re: Songbook

Post by [object Object] »

Update: I've changed the songbook hex to be a songbook constructor. Each cast produces a new, unique songbook. The original post has been edited with the full details.