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Any way to create branches in a hex?

Posted: Sat Aug 10, 2024 6:35 pm
by TinyDeskEngineer
Hex Casting has a boolean iota type, but I have not been able to find any patterns which make use of the type as an input. There are plenty which push a boolean to a stack, but I cannot find a single one that pops a boolean. This led me to wonder if there's a way to use booleans to create branches. Like a conditional Hermes' Gambit that only casts the provided pattern list if a provided boolean value is true. There's an entire chapter of logical operators in the Hex Notebook, but there doesn't seem to be any pattern equivalent to an if statement.

Re: Any way to create branches in a hex?

Posted: Sun Aug 11, 2024 8:14 pm
by TinyDeskEngineer
Wait, Augur's Exaltation could be used for that.