Page 1 of 1

Counter's Purification

Posted: Thu Jul 25, 2024 9:59 pm
by HypaBeast_
Counter's Purification
num[num]
Takes an integer, and returns a list of all integers 0 to n-1. You guys were making this way more complicated than it needed to be.
Edit: Nevermind, I see why you guys were making it so complicated now. Oops.
Requires Hexal for its Running Sum Purification.
waawaq
Patterns
Numerical Reflection: 1 aadaa ddqdd wddw aadaa qwaeawqaeaqa ewdqdwe qqqaede aaqwqaa edqde qqqaede qwaeawq aadaadaa qwaeawqaeaqa ewdqdwe aaqwqaa edqde qwaeawq ewdqdwe aea Numerical Reflection: 0 ddewedd

Code: Select all

Numerical Reflection: 1
Gemini Decomposition
Rotation Gambit II
Subtractive Distillation
Gemini Decomposition

Flock's Reflection // [Bury]
Flock's Gambit
Retrograde Purification
Speaker's Decomposition
Integration Distillation
Retrograde Purification
Flock's Disintegration // [/Bury]

Gemini Gambit

Flock's Reflection // [Dig]
Flock's Gambit
Speaker's Decomposition
Integration Distillation
Flock's Disintegration // [/Dig]

Flock's Gambit
Running Sum Purification // Requires Hexal
Numerical Reflection: 0
Speaker's Distillation

Re: Counter's Purification

Posted: Thu Jul 25, 2024 10:05 pm
by [object Object]
This will fail if there's anything else on the stack. I published two macros more than a year ago that do the same thing with Running Sum Purification but without such issues or side effects.

Re: Counter's Purification

Posted: Thu Jul 25, 2024 10:05 pm
by miyu
Because of the use of Flock's Reflection + Flock's Gambit, this can only work if there is nothing else on the stack, otherwise, any numbers get weaved in with the 1s before Running Sum Purification, which throws the entire thing off, or non-number iotas sneak in there and cause it to mishap. The original counter's queue could handle already having stuff on the stack and didn't require Hexal.

Oops, I wrote this at the same time as object

Re: Counter's Purification

Posted: Thu Jul 25, 2024 10:10 pm
by HypaBeast_
[object Object] wrote: Thu Jul 25, 2024 10:05 pm This will fail if there's anything else on the stack. I published two macros more than a year ago that do the same thing with Running Sum Purification but without such issues or side effects.
Ah. I seem to have made a fool of myself.

Re: Counter's Purification

Posted: Thu Jul 25, 2024 10:14 pm
by HypaBeast_
...I have an idea.

Re: Counter's Purification

Posted: Thu Jul 25, 2024 10:30 pm
by HypaBeast_
Idea implemented. It now works no matter what's on the stack, and doesn't even touch the Ravenmind. Still has Running Sum, though — don't think I can take that out.