Counter's Purification

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HypaBeast_
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Joined: Thu Jul 25, 2024 4:31 am

Counter's Purification

Post by HypaBeast_ »

Counter's Purification
num[num]
Takes an integer, and returns a list of all integers 0 to n-1. You guys were making this way more complicated than it needed to be.
Edit: Nevermind, I see why you guys were making it so complicated now. Oops.
Requires Hexal for its Running Sum Purification.
waawaq
Patterns
Numerical Reflection: 1 aadaa ddqdd wddw aadaa qwaeawqaeaqa ewdqdwe qqqaede aaqwqaa edqde qqqaede qwaeawq aadaadaa qwaeawqaeaqa ewdqdwe aaqwqaa edqde qwaeawq ewdqdwe aea Numerical Reflection: 0 ddewedd

Code: Select all

Numerical Reflection: 1
Gemini Decomposition
Rotation Gambit II
Subtractive Distillation
Gemini Decomposition

Flock's Reflection // [Bury]
Flock's Gambit
Retrograde Purification
Speaker's Decomposition
Integration Distillation
Retrograde Purification
Flock's Disintegration // [/Bury]

Gemini Gambit

Flock's Reflection // [Dig]
Flock's Gambit
Speaker's Decomposition
Integration Distillation
Flock's Disintegration // [/Dig]

Flock's Gambit
Running Sum Purification // Requires Hexal
Numerical Reflection: 0
Speaker's Distillation
Last edited by HypaBeast_ on Thu Jul 25, 2024 11:01 pm, edited 5 times in total.
Yes, I'm a furry, and no, that is isn't your problem to solve.
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[object Object]
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Joined: Fri Dec 02, 2022 12:37 am

Re: Counter's Purification

Post by [object Object] »

This will fail if there's anything else on the stack. I published two macros more than a year ago that do the same thing with Running Sum Purification but without such issues or side effects.
miyu
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Joined: Mon Jul 03, 2023 6:52 pm

Re: Counter's Purification

Post by miyu »

Because of the use of Flock's Reflection + Flock's Gambit, this can only work if there is nothing else on the stack, otherwise, any numbers get weaved in with the 1s before Running Sum Purification, which throws the entire thing off, or non-number iotas sneak in there and cause it to mishap. The original counter's queue could handle already having stuff on the stack and didn't require Hexal.

Oops, I wrote this at the same time as object
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HypaBeast_
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Joined: Thu Jul 25, 2024 4:31 am

Re: Counter's Purification

Post by HypaBeast_ »

[object Object] wrote: Thu Jul 25, 2024 10:05 pm This will fail if there's anything else on the stack. I published two macros more than a year ago that do the same thing with Running Sum Purification but without such issues or side effects.
Ah. I seem to have made a fool of myself.
Yes, I'm a furry, and no, that is isn't your problem to solve.
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HypaBeast_
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Re: Counter's Purification

Post by HypaBeast_ »

...I have an idea.
Yes, I'm a furry, and no, that is isn't your problem to solve.
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HypaBeast_
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Joined: Thu Jul 25, 2024 4:31 am

Re: Counter's Purification

Post by HypaBeast_ »

Idea implemented. It now works no matter what's on the stack, and doesn't even touch the Ravenmind. Still has Running Sum, though — don't think I can take that out.
Yes, I'm a furry, and no, that is isn't your problem to solve.