Gaia Guardian Slayer

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beholderface
Posts: 37
Joined: Tue Dec 06, 2022 10:46 pm

Gaia Guardian Slayer

Post by beholderface »

A hex which summons a wisp which uses a non-destructive explosion hex on Botania's Gaia Guardian (and its summoned mobs, when in that phase) once per second.
Works for both the base version and the empowered version, though I have not tested it with more than one player present.
I have it configured to consume 50 charged amethyst per cast, which it likely won't have consumed entirely by the time the guardian is dead, but its movement is kinda wonky and the hex's phase detection is imperfect, so I included extra for some margin of error.
It's best to have your arena built such that the blocks powering the beacon are flush with the ground, so that you can place blocks above and below the pylons so that nothing ends up in their space and risks interfering with the explosion safety functions.
Your Greater Sentinel's ambit must cover the arena, in order to make sure the wisp can always target the guardian and its summons. It's possible to do this by binding the wisp instead, but that's unreliable in the current version of Hexal (0.2.14).
Wisp can safely be summoned anywhere in the arena, AFAIK.
Image
I'm pretty sure there is zero need to use blast-resistant blocks, I just built the arena that way to be safe when developing the hex.

Code: Select all

//wisp pattern list
{
    Flock's Reflection
    Flock's Gambit
    Bookkeeper's Gambit: v
    {
        //embedded iota: gaia guardian entitytype
    }
    Flock's Disintegration
    Identity Reflection
    Compass' Purification
    Numerical Reflection: 32 //or 16. doesn't really matter in this use case.
    Zone Exaltation: Type
    Flock's Disintegration 
    Gemini Decomposition
    Gemini Decomposition
    Compass' Purification II 
    Vector Disintegration
    Bookkeeper's Gambit: v-v
    Gemini Decomposition
    Floor Purification
    Equality Distillation 
    Jester's Gambit
    Pace Purification
    Vector Disintegration
    Bookkeeper's Gambit: v-v
    Numerical Reflection: 0
    Maximus Distillation 
    Negation Purification
    Conjunction Distillation
    //if both conditions are satisfied, keep guardian selected. if not, select a monster near the guardian.
    {
        Bookkeeper's Gambit: -
    }
    {
        Compass' Purification
        Numerical Reflection: 32
        Zone Distillation: Monster
        Numerical Reflection: 0
        Selection Distillation
    }
    Augur's Exaltation
    Hermes' Gambit 
    //make sure it found something
    Gemini Decomposition
    Augur's Purification
    {
        //go boom
        Gemini Decomposition
        Compass' Purification
        Jester's Gambit
        Compass' Purification II
        Additive Distillation
        Numerical Reflection: 2
        Division Distillation 
        Gemini Decomposition
        Dioscuri Gambit
        Numerical Reflection: 3
        Jester's Gambit
        Create Water
        Explosion
        Conjure Block
        Break Block
    }
    {
        Bookkeeper's Gambit: v
    }
    Augur's Exaltation
    Hermes' Gambit
    Numerical Reflection: 20
    Delay Wisp
}
Mind's Reflection
Compass' Purification
Mind's Reflection
Alidade's Purification
Archer's Distillation
Numerical Reflection: 200
Summon Cyclic Wisp

//optional binding code, but it's unreliable in current Hexal
Mind's Reflection
Compass' Purification
Mind's Reflection
Alidade's Purification
Archer's Distillation
Entity Purification: Wisp
Bind Wisp
Demonstration video.