Dynamic explosion spell based on health, does seem to be worse do to armor and such that affects the dmg dealt.
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// estimate cost
// ~4.4+(3*explodePower)
// 54.29 dmg explode 4
// cost ~16.4 dust
// 40.95 dmg explode 3
// cost ~13.4 dust
// 27.67 dmg explode 2
// cost ~10.4 dust
// 14.29 dmg explode 1
// cost ~7.4 dust
// base cost w\o explode
// ~4.4 dust
{
Mind's Reflection
Compass' Purification
Mind's Reflection
Alidade's Purification
Scout's Distillation
// [entity]
Gemini Decomposition
Nurse's Purification
// [entity,num]
Numerical Reflection: 12
Division Distillation
Floor Purification
// [entity,num]
Gemini Decomposition
Numerical Reflection: 0
Maximus Distillation
// [entity,num,bool]
{
Bookkeeper's Gambit: -
}
{
Bookkeeper's Gambit: v
Numerical Reflection: 1
}
// [entity,num,bool,iota,iota]
Augur's Exaltation
// [entity,num,iota]
Hermes' Gambit
// [entity,num]
Jester's Gambit
// [num,entity]
Compass' Purification II
// [num,vec]
Numerical Reflection: 5
Gemini Gambit
// [num,vec*5]
Break Block
// [num,vec*4]
Create Water
// [num,vec*3]
Flock's Reflection
// [num,vec*3,stackSize]
Fisherman's Gambit
// [vec*3,num]
Explosion
// [vec*2]
Conjure Block
// [vec]
Break Block
// []
}